Washington County Senior Softball 

Washington County Senior Softball

Open to all men over 50 and women over 40 from the four-state area

Washington County Senior Softball League

Rules and Responsibilities

Revised June 13, 2018


These rules are designed to keep play moving and not to form a venue for discussions.  If necessary, the umpires may confer with each other to make a decision as to a call.  A manager may ask for a review by the umpires as to whether a call is in accordance with the rules.  These rules are in addition to the ASA Senior Rules of play. These rules take precedent over any conflicting ASA Rules. Managers are to review the rules with their teams prior to the start of the season.


Special Note: Managers may trade one player at the completion of the draft on draft night. Uniforms will be ordered the following morning after the draft. Managers will not agree to changing any rule during or prior to games. Issues should be brought up to the Board to correct interpretations or to suggest changes.


General Game Rules:

  1. Managers of the winning team are responsible for calling in the game results of that evening to The Herald Mail newspaper (301-733-5131 #4) and emailing the final score to washingtoncountysoftbal@gmail.com or by calling/texting the information to the webmaster to post on the WCSSL website. This is required as the league has made commitment to our sponsors. Managers of the home team are responsible for preparing the field prior to the game and securing all of the equipment after the game.

  2. Single games of 8 innings will start promptly at 6:00 pm. In the event of inclement weather, a game will be considered complete after 5 innings (4 ½ if home team has the lead). After 5 innings, shortened games will revert back to the last complete inning, unless the home team has the lead.

  3. Make-up games are to be made up the next scheduled meeting of the two teams. As a convenience, either team may postpone, one time, their make-up game. However, the make-up game must be played or forfeited, as part of a doubleheader at the next scheduled meeting of the two teams. Make-up game doubleheaders will consist of 6 innings and played with a 1-1 count on the batter. In the event of inclement weather, a 6-inning game shall be considered complete after 4 innings (3 ½ innings if the home team has the lead). After 4 innings, shortened games will revert back to the last complete inning, unless the home team has the lead. Games that are suspended because of darkness and/or tied, will resume from the last completed inning. When resuming the game, each team may start with a new lineup, however both teams batting order will start from the top as if it were a new game.

  4. In the event of extreme heat or inclement weather, Managers at their discretion, may agree to postpone their game; however, all Managers must adhere to decisions made by the Board of Directors or the field maintenance crew regarding the postponement of any game.

  5. According to the “catch up” rule, each team will be limited to scoring 5 runs per inning, unless they trail by 6 or more runs. In such a case, they may continue to score runs until the score is tied or 3 outs are recorded. However, each team is allowed to score unlimited runs in their final at bat (to include extra innings).

Umpires:

  1. Every effort should be made by Managers to resolve issues and rule interpretations during the game; however, if necessary, the Board of Directors will review and make decisions on any rule interpretation(s) and render a “final decision”.

  2. Managers are to be selective in choosing base and home plate umpires. Every effort should be made to ensure the umpires are capable and knowledgeable to call a fair game. The opposing team Manager may discretely request the removal of any umpire that they deem incapable or lack of the knowledge to call a fair game.

  3. Any umpire may make the call on an infield fly which is defined as “a fair fly ball, not including a line drive, which can be caught by an infielder, pitcher or catcher with ordinary effort when 1st and 2nd base, or 1st, 2nd and 3rd bases are occupied with two outs or less”.

Pitched Balls:

  1. A legal pitch must have an arc of at last 6 feet, and must not exceed 12 feet in height. All calls for illegal pitches are to be made by the home plate umpire, as soon as the umpire warrants the pitch illegal.

  2. Any legally pitched ball not swung at that lands, or touches any part of the painted plate/mat, will be ruled a strike.

  3. If the batter, before a female batter is walked, the female batter will have the option to bat or proceed to 1st base.


Batted Balls:

  1. Without regard to height, any foul-tipped ball caught by the catcher before touching the ground, will be ruled an out.

  2. The batter is out when hitting a foul ball after 2 strikes.

  3. See attached Bat Regulations.


Base Runners:

  1. There is absolutely no sliding or diving into or back to the base. If this occurs, it will be a judgement call by the umpire as to whether it was a dive or slide. If deemed a dive or slide, the runner shall be called out.

  2. The batter/runner must use the “orange” portion of first base when running thru the base; however, they may use the “white” portion to turn towards 2nd base if they have hit the ball safely into the outfield.

  3. Once a runner passes the commitment line, midway between 3rd base and home plate, the runner cannot return to 3rd base. If he/she does, they shall be called out.

  4. The original home plate is to be used by the defense to make an out. There is a second home plate, which is to be used by the base runner to score, thus preventing collisions at home plate. If a base runner touches the original home plate, they shall be called out.

  5. All runners shall advance one base on all overthrows. At the time the ball goes out of play, runners will be given the base they are going to PLUS the next base. However, no runner shall advance more than one base, and if multiple runners are on base at that time, advancement is determined by the lead runner.

  6. Base runners should avoid contact with fielders as they approach a base. If the runner has been forced out prior to reaching the base, the runner should peel away as to not interfere with a subsequent play. If in the judgement of the umpire, the runner failed to get out of the fielders way, then subsequent runner(s) shall be called out.

  7. All players are required to run to first base when at bat. The only exception will be 70+ older players who want a “runner for them”. Managers must select 2 players prior to the game who will be a substitute runner. Once a batter reaches 1st base, they may request a courtesy runner, but the courtesy runner cannot be substituted by another player. If the courtesy runner becomes injured while running, they must leave the game, and an out will be recorded. Courtesy runners are limited to run once per inning and can be anyone on the team. If the courtesy runner is on base when they are due to bat, they shall be removed from the base, called out, and will take their turn at bat. A second courtesy runner, to replace a courtesy runner on base is not permitted. If a courtesy runner is injured while on base, and has to be replaced, the injured courtesy runner will be removed from that game as a player, and no outs will be recorded once removed from the lineup and he/she comes up to bat.


Players:

  1. All players who are registered and drafted on a team for the season, must and will play no less than 3 innings in a field. Any Manager or player who entices another team player to not play, bat or attend games will forfeit that game. If it is known by any player on either team that this has happened, it must be addressed to the Board of Directors immediately, and appropriate action taken.

  2. Each player available for a game will be included in the batting order. If a player must leave a game because of work, injury, etc., the player will leave the game, and no out will be called when they come up to bat again. Teams must play with at least 10 players from start to finish; if a team has less than 10 players, a max of two players can be picked up, but cannot be a Manager or first-round draft player on any other team. If unable to play with at least 10 players, they will forfeit the game. Pick up players must bat last in the batting order.

  3. Teams may play with a short fielder (roaming player). If the short fielder plays in the dirt of the infield at the time the ball is pitched, they will be considered an infielder. If the short fielder plays in the grass of the outfield at the time the ball is pitched, they will be considered an outfielder. With the exception of the short fielder, all other outfielders must play behind the 165 ft arc, at the time the ball is pitched. An outfielder cannot directly make an out at first base. However, if a runner is advancing to 2nd or 3rd base, and the outfielder throws to 2nd or 3rd base, the 2nd or 3rd base player may throw to 1st base to get the batter/runner going to 1st base out.


Player Conduct:

  1. Profanity by players is not allowed and will not be tolerated. A warning will be given for the first offense by their Manager or a member of the Board of Directors. Persistent issues will be escalated to the Board of Directors and can lead to a forfeiture of that game and/or removal from the league.

  2. Any hostile action by a player while at City Park, during the game or after a league game, either verbally or physically, to any player in the league will NOT BE TOLERATED. Players that engage in this type of behavior will be removed from the game by their Manager, and referred to the Board of Directors, who will impose appropriate discipline to include possible suspension for the remainder of the season. All decisions made by the Board of Directors are final without any appeal process.

  3. The use of Hagerstown City and Halfway Park fields requires us to adhere to their rules and regulations and prohibits the use of alcohol and tobacco.